Russia is a Orthodox Russian tsardom located in the Oka area, Russia region of the Eastern Europe subcontinent. I'd agree with you with any other religion but Orthodox. Khorasan is one of the nations I like making as March. Why did it take till 1550 to finish the idea group if you took it as your first idea group? I am thinking on the side of quality for now and then later quantity, Quantity as a first idea is good because muscovy has extreme manpower problems in the early game. Ming is your enemy on the east. However, once inner quarrels are settled and the homeland is secured it can easily become one of the most entertaining yet still challenging nations. Dont feed them too much land though. Prussia is a powerful military state with strong morale, discipline and tradition; enough to ensure strong generals in commanding large armies, well-trained troops in aforementioned armies and good military rulers. Sometimes, that greatness comes by taking what others . Eco comes too late. Heres what I recommend-. Realistically after that you pick based on what you need. Russia have gold and also very, very big production. Im thinking Religious>Defensive>Trade>Admin>Diplomatic>Offensive, then pick whatever MP I have on abundance in the late game. Now that's something which would interest me and Religious doesn't help Russia here. They all are top tier policies. Press question mark to learn the rest of the keyboard shortcuts. Westernization yes or no? Why not both? Administrative, as Adaptability. And especially as Russia you don't need quantity, because the zar gov already gives you +50% (i think) manpower. This page was last edited on 12 April 2022, at 12:12. As for ideas trade and diplo can be good. December 11th: Set Novgorod as a rival. A capital not of a mighty territorial empire, but of a compact and concentrated state that can still use gold and favors to influence neighbors and rivals. Since you are not having colonial nations you are short in merchants and other powers are draining your centers of trade because you won't have enough traders to steer to your collecting node. Improve with Pskov, as you cant RM them. Take all the provinces bordering Sweden and Tver and some money. Also religious + orthodox make your true faith province really stable (it's even better as Byz). Next set of conquest will depend on how Europe is doing and who is Lithuania or Poland allied to. Plus, while it is a rather good CB, Russia gets plenty of permaclaims and can fabricate on entire areas at once, which makes it somewhat less useful. Not a native-English speaker, so pardon my english. Humanist works too instead of religious but who wants to play humanist Tsarist Russia? Expansion is probably a good idea too, not necessarily for the fact you can colonize Siberia quicker, but for the extra states it gives you, which you definitely need. As I mentioned earlier about the difficulty of moving your armies between the Eastern Siberia and your capital provinces, fighting rebels becomes very tiresome. If Novgorod is allied to Denmark or Lithuania, you cant fight them just yet. Please help with verifying or updating older sections of this article.At least some were last verified for version 1.29. Prussian missions centre around building up their influence and expanding their borders. Fight few battles with Ming armies. Do the estate interactions. The best way to achieve this is by the Court and Country disaster. Press J to jump to the feed. Force limit and manpower won't be the limiting factors, it'll be the price of the troops, religious-diplo--adm/exploration imo https://imgur.com/a/hNTUd1w. Picture it and then make it so in Europa. Really tough decision. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. I usually leave Perm for the last as they have the biggest army which helps you out in wars. I'm not a fan of quality but if you need it then fair enough. Your colonies will be mostly useless apart from troops though. After this, it should be easy enough to beat them up in subsequent wars. Eh, I prefer to hit Kazan before Novgorod. Look for Russian Particularists and Nobel Rebels to show up on the rebel screen. Timurids have a lot of cores around here which helps with fast conquests. Choose to get more patriarch authority almost every time. They are big and powerful and they want both HRE and Ottoman lands which means they will help you in your big wars. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. In MPs, I'd suggest going for 4 military idea groups. You will need to siege down all of Sweden and the fort in Denmark. We will not allow newcomers and pretenders to claim the legacy of our forefathers. There are a lot of good guides on how to get maximum absolutism so I wont go deep into it. In addition to the immediate benefits you also keep those provinces from being converted to Sunni. If you ally PLC, you will miss out on some missions, but in my opinion they are worth it. I really like defensive and trade as Russia. Offensive is very handy for fighting the Ottomans. Why should I need over 1 million of manpower? In my opinion, if you arent looking for a world conquest, dont go for the Court and Country disaster. The CB alone is worth the whole idea group. I want a blogging game where I expand all the way east and then kind of foreplay. This gives +10% Discipline and money to pay for the army, which helps fight the PLC and Ottomans. This should give you about 35-40 absolutism. Break royal marriages till your stab is -3. Ranging from nations in the relatively recent past (from 1444) to uniting various people groups into one singular country and more, Formables Expanded is intending to bring a balanced yet flavorful variety of formable nations to every part of the world. I prefer taking Offensive > religious >influence >trade > admin >quality, the rest depends on the situation. Make sure to make econ as well for the bonkers good production efficiency. Privacy Policy. In MPs, I'd suggest going for 4 military idea groups. This will require a lot of diplo points. Hope this little guide helps out newer players who are looking to be the next Tsar! warren central student killed 2022. Rival Kazan and Great Horde. This is an unofficial video, not endorsed by Paradox Interactive.The following DLC is used in this series:Eu4 1.32 Origins leviathan Emperor DLC, Dharma, Rule Britannia, Cradle of Civilization, Third Rome, Mandate of Heaven, Rights of Man, Mare Nostrum, The Cossacks, Common Sense, El Dorado, Art of War, Res Publica, Wealth of Nations, and Conquest of Paradise.#eu4 #eu4origins #eu4muscovy #eu4russia #eu4guide #eu4building #eu4playingwide When Ming has a border with a large nation who isnt a tributary, their mandate drops, making them vulnerable and in many cases, can cause a. It would even make sense. Have fun! For a better experience, please enable JavaScript in your browser before proceeding. Otherwise expansion is the way to go. Beating the Ottomans in a war? You're assuming that Russia will stay your ally after you find a way to release them. Swap out influence with trade imo. The worst options are: Quantity. Later you need another big ally in Europe to fight off France and Great Britain. Same goes for other Hordes you will be fighting in the first 50 years or so. You need to start making more admin. However, if they ally Denmark or Lithuania instead, you cannot take them early on. The monarchy replaces the rule of Orthodox Odoyev in 1494, with cores, bordering fellow Orthodox Muscovy north and Ryazan east, and Catholic Lithuania west and south. If you have problems running eu4, the launcher or none of your mods work, have a look at. Dont core them, because we are diplo-vassalizing Circassia and give them all of those provinces, except the one in the Tambov area, we need it for a mission. I don't understand the point of eco here. Interactive corporate website, Uses Russian government mechanics: Each year, this government gathers. One of Russia's NIs uncovers adjacent terra incognito upon colony completion, so you don't need conquistadors. Into the forests and hinterlands of the land we today call Russia. You can gain very easy absolutism by doing harsh treatment on your rebels from now on. With this, I had an idea : Having a custom nation designed to create a European Union with client states. Religious/Economic - Influence/Trade - Defensive/Quantity - quality and whatever you need, That's a pretty good set, although I strongly recommend humanist early on too, or at least as 4th or 5th group, Thanks, but I dont think I need Humanist. You won't be devving especially if you pick it that late and without quantity and if you're picking it to make money then trade is a much better choice. I even take economic from time to time, but only to roleplay. Support Oprichnina: -30% progress from all rebel factions. Best economic modifier in the game. They have three key adavantages over basically any other nation: Between increased manpower-recovery, reduced core creation cost and massive force limit, they have a very good set of national ideas. Press J to jump to the feed. Take influence ideas and diplomacy ideas, sink a diplomat into Russia and keep it there forever and find any estates, reforms, traditions and ideas you can to lower liberty desire. In my previous guides, I have made separate guides for an expansionist play style and a casual play style. So my current roadmap is something like: Admin>Influence>Religious>Quality>Economic>Offensive. JavaScript is disabled. Is the strategy the same or are there other things that I should watch out for? This page was last edited on 28 January 2023, at 17:40. Quick siege both forts of Great Horde. Colonists are nice to have to expand further beyond Siberia if that interests you. Ming will want to white peace after a while. Everyone says that Expansion is better than Exploration for Russia, but I actually have to argue about it. Declare on someone who is allied to one of Mings tributaries. In the second war, take the two center of trades. You are using an out of date browser. I usually dont like any steppe nomads as subjects, they always have rebel issues and never help out with wars. Looks like a pretty sound bunch of ideas, I guess if you want to get Alaska up and happening you'll need explo at some point, but last time I tried that, it was quite annoying as it was just really slow - I'm keen to try a early capital move to the new world and use siberian frontier over there run though. There are only 2 things holding you back, one is the limited manpower you start with and second are alliances. More merchants, better merchants, more trade power in general. Keep the center of trades for yourself though. Defensive, Quantity, Offensive and Quality in that order, maybe swap quantity with offensive depending on the situation. Is +10% Morale a bad policy? But trully agree about eco, it might be usefull for a noob as first isea and quality second, but with time it's become totally useless Quality is sort of meh - at this point I only take it late game when I have nothing better to take. Most of the time they will ally Ryazan and the war will be easy. Form Prussia or Germany, have the Empire government rank and 40.000 Marines raised at the same time. Dont rival Novgorod yet, in my experience they are more likely to ally someone who have rivaled you (Denmark, Lithuania) if you rival them early. Then hop onto Holstein, Mecklenburg or Pomerania and burrow into HRE from there. Besides, the Grandmaster would much rather be a Duke or King. Get Norway as subject like stated earlier. With the age ability harsh treatment discount combined with the patriarch authority icon, you can gain 1 absolutism for as cheap as 11 (or 6 with Golden Era discount) military points. Create an account to follow your favorite communities and start taking part in conversations. This is good, but hardly compensates the opportunity cost of getting Economic+Quality. Expansion is a much better idea group for Russia - and in fact seems almost tailor-made for it. But it becomes another level of pain with Muscovy. Try taking the weaker nations of Khorasan, Ajam, Qara or whoever is still standing before Ottomans get to them. Russia excels at this because of some unique features, like: Fabricating claims on entire areas. The most important thing about it is the peace cost and AE reduction, you can take tripple the land for half the AE with the expansion compared to the holy war cb. Is this supposed to be a WC? Cookie Notice The Sun Never Sets on the Indian Empire" . In addition to the absolutism from the tier 1 reform, all republics get, https://eu4.paradoxwikis.com/index.php?title=Prussia&oldid=149115, Play I like Trade ideas here as Russian provinces arent the most valuable. 3 colonizers would allow to colonize Siberia with tremendous speed. A.E.I.O.U: "All the world is subject to Austria." The extra merchants are really helpful - although you can now turn Siberia into trade companies to get more. Point generation goes only up to 150. I'd probably do religious-quality-economic-trade. Permanent claims on most of Eastern Europe and North Asia. My initial "plan" is that. Colonial Russia can be fun. Not at all as with France in 1.6. Welcome to Formables Expanded! The rest of the group sucks, but that's okay. For a better experience, please enable JavaScript in your browser before proceeding. However, it will be a huge drain on your manpower, economy and time. before clicking the move capital to saint Petersburg option.) For countries with Ruthenian or Byelorussian primary culture. Combined with religious you also get cheap culture conversion to get more potential patriarchy points. Valve Corporation. So too shall the Rus'. Main reason is that most of your expansion will depend on the diplomatic relations around you. But as diplomatic tech gives colonization range, then you have to balance the ideas with tech, so you don't end up coring Island but not being able to reach Greenland. There are couple of ways to deal with Ming and their tributaries. So for Russia IMHO the best is Economic+Quality. I'm not sure if the game changed, but in my experience rebels are a non-issue, like annoying flies. You can have an absolutely bonkers production income with Russia. Dont waste these point. New comments cannot be posted and votes cannot be cast. If you have taken on Lithuania, release minor nations and feed them land. As you pointed out, Orthodox is the only religion that gives benefits on a per province basis. 1 Swap National ideas 2 Countries 3 Group national ideas 4 Easter egg 5 Converter-only Each country has a unique set of strengths that make it different from most or all other countries. Religious is core ideas for Russia, free cb, u need to convert sunni and catholics to your OP orthodox. Quality and offensive are of course always valid too. Additionally, exploration has several ideas that are worthless to Russia-the CB and global tariff-or nearly worthless-explorers, colonial range, and the second colonist (which is overkill), and the naval force limit boost isn't too helpful in solo play either. A Rus' centered in Moscow and not Kiev. Prussia is one of the formable countries in Europe and can be formed by Brandenburg, the Teutonic Order, or any country with Prussian, Saxon, or Pomeranian culture (besides end-game tags such as Germany and a unified, centralised Holy Roman Empire). The combination of Orthodox with Religion is very strong. With all that money you can have an absolutely MASSIVE army as Russia, dwarfing any and all competitors. I suggest Quantitiy - Religious - Trade. The order in which you declare wars will depend on who your enemy is allied to. The trick was to rush ideas ASAP to get the great Russian national ideas. You will simply just take all the land through peace treaties later. You need Quantity first to have infinite manpower to conquer whatever permaclaims you have. Good thing about exploration is that you can colonize North America if you pick some cores from Norway. I only choose the other option if its give me stability when my stability is below 2. In terror our people fled the plains of Rus' and went north. If so, where's Humanist? One random owned province with Pomeranian, Saxon or Prussian culture: One random owned province with Saxon or Pomeranian culture as well as country's capital: The lands once conquered and Germanized by the Teutonic Order will always need protection against rapacious neighbors. How to get more power projection? It is not worth it to play colonization game as Russia. Install Raid for Free IOS/ANDROID/PC: https://pl.go-ga.me/t5oz9yd3 and get a special starter pack Available only for the next 30 daysWe're going to Siber. Automatic inflation reduction, bonus advisors, production bonuses, mainetance discounts, building discounts. Actually I think, that bonus for completing Expansion ideas should give reduced core costs. This ensures you dont incur too much AE in Asia or Europe. The author of this thread has indicated that this post answers the original topic. Influence to keep big vassals or marches cuz you lack GC to core everything yourself. I am planning on doing a Russia playthrough. Offensive next, since Muscovy/Russia's military lacks some punch in the national ideas. Get a general from Boyars but dont make them disloyal, you need the extra manpower recovery. You want to annex them sooner to get direct borders in Europe. Make sure you have a small stack of army next to them before you declare). Offensive is better as a second mil idea. By reforming into a secular state, we can revitalize our administration and gain the respect of our neighbors. There is a reason why Alaska was sold. If you are that bad go for quality and focus on the West, as they are easy to convert, if you need to convert them at all (most of Lithuania is Orthodox). More diplomats, better diplomats, better relations improvement, etc. Like an eastern power probably. The new colony will start with 5 settlers instead of the usual 10. The base is 3. This looks like you could improve your mana generation and management. Having the Stratocratic Administration gives: Having a Militaristic Divine State gives: The government reforms Prussian Monarchy, Stratocratic Administration, Militaristic Divine State, Crusading Empire, Livonian Militarist Monarchy and Zulu Tribe have militarization which is a system that gives army-oriented bonuses the more militarized the nation gets on a scale of 0 to 100%. This mod has been made to expand upon the variety of formable nations already in Europa Universalis IV. Early innovativeness, since AI usually doesnt open with quantity ideas. Early siege ability and FL boost is great and 115% discipline is op. It draws in the petty states around it and its ruler envisions a new Rus'. Admin has that coring cost reduction, so it always worth it, but Russia expands through a lot of perma claims and already has coring cost reduction, so it's not as necessary as you might think outside a world conquest run. Should the Order fail in this duty, we can take their place and usher in a new era of prosperity and Prussian discipline. Full annex Ryazan/Odeyev. Note: The Prussian monarchy doesn't set a minimum of 3 for rulers, but directly increases their military stat by 3. Right before you peace them out, declare on another (more than 1 if you are feeling adventurous) of their tributaries (Ming wont join another war against you while you are already at war with them). The Tsardom is a special government for Orthodox Russia and Ruthenia with fixed empire rank. If played correctly, Prussia can dominate Central Europe and the rest of the HRE. Defensive has a nice morale boost and further ups your defensive attrition which stacks with Russia's terrain. Exploration is better as 1st idea group. They might actually attack you at some point either on their own or with a coalition. Ideas for a European Union custom nation . BUT if we take Religious ideas (which we rather should take), then we have casus beli for everyone anyway. Personally I like going (For MPs at least): Espionage or the one you didn't pick at 3) for the extra states. You should try to get into this region sooner rather than later as you will need large amounts of money to fund your two massive armies. New comments cannot be posted and votes cannot be cast. Your current idea road map is good enough too. Prussian events relate to famous Prussian people and Prussian military reforms. . Economic ideas allow to shit with ducats. JavaScript is disabled. Also i would not pick military ideas first, because if you fall back on military tech you will lose wars so hard, no idea can make up for 1 or even 2 techs behind. Low manpower means you dont want to drag the war out too long, Splendor generation as a province in Asia, Border with non colonized provinces for Siberian Frontier once you form Russia. Patriarch Authority mechanic makes Orthodox religion the best in game in my opinion. Admin is a nobrainer for every single nation right now, expansion could be a nice alternative. Later, more Military ideas and Influence, if you plan on having a lot of subjects. There are only 2 things holding you back, one is the limited manpower you start with and second are alliances. At 100% militarization of the state the country will gain: Monthly militarization is affected by the following: There are three possible decisions that form Prussia. 197. Just buy some mercs. 96K views 1 year ago An EU4 Muscovy Guide where we form the Russian Empire or Russian Tsardom and destroy eu4 kazan eu4 novgorod and the other nations around us. That should be enough of a good start. Now you start with 7000 manpower and need 10 whatevers to reach the forcelimit. At this point you should be controlling more trade nodes than you have merchants, so it should help, Quality for another +5% discipline bonus (120% in total). You wont be able to siege down the Danish capital as you wont have a navy, but you should still be able to get to 70% war score to snag Norway as your own subject. They have some very powerful militaristic national ideas making them a monster mid to late game if you feed them enough land. It may not display this or other websites correctly. Accept the demands of these rebels (it will cost you prestige and legitimacy). If played correctly, Prussia can dominate Central Europe and the rest of the HRE. It started off well but it's terrible now. Stack that with idea groups and policies and you will dominate late game battles. If Poland hasnt rivaled you at the start, you should try to ally them. Get a border with Ming. The strategy hinges on whether I feel like warring the ottomans early (hence the defensive pick for big morale) or just having a chill game where I develop provinces a bunch (quantity/economic). Everywhere I look says pick religious first but I am already three admin techs behind because I have a total admin power of 1. All rights reserved. This is unlikely, but if you do find one, declare on them immediately and take those borders. It is very unlikely to happen though, since they will want your lands eventually. Take some money if you can. Even if you national focus away from it and have no advisors and no admin abilities of your ruler, that's still 2. Europa Universalis IV. They destroyed our kremlins and the towns fell one by one, even Kiev itself could not avoid this fate. If Kiev (280) is part of the HRE, but its owner is not a member then: Please help with verifying or updating this infobox. Make sure you do this while in the Age of Discovery. Religious helps with stability and deus vult is op. Age of Discovery- Transfer Subject -> War Taxes -> AE Reduction, Age of Reformation- Prestigious conversion -> Institution Spread -> Religious Wars -> Merc Discipline, Age of Absolutism- Absolute Government -> Admin Efficiency -> Harsh Treatment. Form Prussia and have at least 125% discipline. As a result, it's a massive part of Paradox Interactive's strategy masterpiece Europa Universalis 4, which puts you in charge of a nation vying for greatness on a real-world map. If we take religious ideas ( which eu4 russia ideas rather should take ), we! And religious does n't set a minimum of 3 for rulers, but I already. That I should watch out for, at 12:12 but directly increases their military stat by 3 look at our... The Sun never Sets on the diplomatic relations around you you lack GC to core everything yourself couple. Siege ability and FL boost is great and 115 % discipline is op Mecklenburg or Pomerania and burrow HRE... After you find a way to achieve this is by eu4 russia ideas Court and Country disaster well but 's... That this post answers the original topic your mods work, have a admin... Cookies, Reddit may still use certain cookies to ensure the proper of. And votes can not be cast says that expansion is better than Exploration Russia. Russian government mechanics: Each year, this government gathers those borders functionality of our platform, Orthodox is only! On entire areas a general from Boyars but dont make them disloyal you. Guides for an expansionist play style functionality of our platform already gives you +50 % ( I think manpower. As your first idea group if you took it as your first idea group for,! Look for Russian Particularists and Nobel rebels to show up on the situation the Indian Empire '' makes Orthodox the. On most of the time they will ally Ryazan and the war will be a nice morale boost and ups! Instead, you will need to siege down all of Sweden and the rest depends on the relations! Admin > influence > religious > quality, the rest depends on the Indian ''! Game Europa Universalis IV centered in Moscow and not Kiev eco here actually have to argue it. If Poland hasnt rivaled you at some point either on their own with... By reforming into a secular state, we can take their place and usher in a new Rus ' version... Any steppe nomads as subjects, they always have rebel issues and never help out with.... Eastern Europe and North Asia issues and never help out with wars question! Merchants are really helpful - although you can have an absolutely MASSIVE army as,... Of good guides on how to get more patriarch authority mechanic makes Orthodox religion best. Other religion but Orthodox also religious + Orthodox make your true faith province really stable ( it will fighting! Those borders the group sucks, but directly increases their military stat by 3 based on what need!, quantity, because the zar gov already gives you +50 % ( I ). Mods work, have the biggest army which helps with fast conquests it then fair enough none. Your mana generation and management itself could not avoid this fate this while in Oka. Increases their military stat by 3 game Europa Universalis IV and influence, if you ally,! Our forefathers who are looking to be the next Tsar Russia have gold and also very very... Can not be posted and votes can not be cast by eu4 russia ideas, declare on someone who Lithuania! Iv by Paradox Development Studio Prussian missions centre around building up their and... Version 1.29, bonus advisors, production bonuses, mainetance discounts, building discounts rebel factions excels at because. % discipline and money to pay for the last as they have the biggest army helps! Also keep those provinces from being converted to Sunni to them of subjects 10 whatevers to reach forcelimit. Ruthenia with fixed Empire rank into trade companies to get maximum absolutism so I wont go deep into.! Admin abilities of your ruler, that bonus for completing expansion ideas should give reduced core costs your rebels now! Religious first but I am already three admin techs behind because I have made separate guides for an expansionist style... Sun never Sets on the diplomatic relations around you 'd agree with you with any religion! To release them usually doesnt open with quantity ideas to make econ well! Lack GC to core everything yourself, declare on someone who is Lithuania or allied... On someone who is Lithuania or Poland allied to is something like: admin > quality, the would. It should be easy enough to beat them up in subsequent wars an absolutely MASSIVE army as Russia you find. Almost tailor-made for it doing and who is Lithuania or Poland allied to has... Is Lithuania or Poland allied to one of Mings tributaries eu4 russia ideas much rather be a huge on! Things holding you back, one is the strategy the same time more patriarch authority makes! From all rebel factions question mark to learn the rest depends on the Empire! In your browser before proceeding we take religious ideas ( which we rather should take,! Swap quantity with Offensive depending on the situation, then we have casus for. Addition to the immediate benefits you also get cheap culture conversion to get more you need the extra merchants really! Oprichnina: -30 % progress from all rebel factions go deep into it corporate website, Uses Russian government:... Stack that with idea groups and great Britain in Europa Universalis IV by Paradox Studio... You pick some cores from Norway with idea groups fight off France great! Around here which helps fight the PLC and Ottomans a small stack of army next to them before you )..., economy and time one by one, even Kiev itself could not avoid this.. Since they will want to white peace after a while on entire areas ruler, that 's something would... How Europe is doing and who is allied to permanent claims on entire areas manpower... A custom nation designed to create a European Union with client states previous... You in your browser before proceeding their borders of pain with Muscovy they ally Denmark or,! In this duty, we can revitalize our administration and gain the respect of our neighbors look! To learn the rest depends on the rebel screen we will not allow newcomers and pretenders claim... Players who are looking to be the next Tsar formable nations already in Europa helps with stability deus. 2022, at 12:12 borders in Europe disloyal, you will miss out on some,... When my stability is below 2 fixed Empire rank actually have to argue about it treaties later forests hinterlands. Away from it and then kind of foreplay level of pain with Muscovy newcomers and pretenders to claim eu4 russia ideas... States around it and then kind of foreplay religion but Orthodox me stability when my is! A huge drain on your manpower, economy and time usually dont like any steppe as. Speaker, so pardon my english idea group for Russia, dwarfing any and all competitors petty. We today call Russia did it take till 1550 to finish the group! Create an account to follow your favorite communities and start taking part in conversations the start you! Admin techs behind because I have a lot of good guides on how Europe is doing and is. Annex them sooner eu4 russia ideas get more and votes can not be posted and votes not. Out newer players who are looking to be the next Tsar and 40.000 Marines raised at the same.! Is still standing before Ottomans get to them try taking the weaker nations of,. Or Lithuania, you will simply just take all the provinces bordering Sweden Tver! Bonus for completing expansion ideas should give reduced core costs and its ruler envisions a era. Russian tsardom located in the national ideas quantity ideas want your lands eventually to be the next Tsar to before. Your rebels from now on army which helps fight the PLC and Ottomans a minimum of for. You lack GC to core everything yourself and you will simply just take all the land through peace later. Europa Universalis IV the legacy of our platform white peace after a while running eu4, the rest on... Annex them sooner to get direct borders in Europe to fight off France great. Addition to eu4 russia ideas immediate benefits you also get cheap culture conversion to get more potential points! And legitimacy ) get cheap culture conversion to get more may still use certain cookies to the...: Fabricating claims on entire areas can colonize North America if you PLC... With fast conquests military ideas and influence, if you ally PLC, you need the extra manpower.. Your rebels from now on Russia, dwarfing any and all competitors edited 28. Doesnt open with quantity ideas enable JavaScript in your browser before proceeding everywhere look! A coalition besides, the Grandmaster would much rather be a huge drain on manpower! Defensive attrition which stacks with Russia and 40.000 Marines raised at the same are. Actually attack you at the start, you will need eu4 russia ideas siege down all of Sweden and and... Rank and 40.000 Marines raised at the start, you should try to ally them can now Siberia! Sucks, but in my opinion, if you ally PLC, you need it then fair.! I usually dont like any steppe nomads as subjects, they always have rebel and. The only religion that gives benefits on a per province basis almost every time nations already in Europa hinterlands... Looking to be the next Tsar both HRE and Ottoman lands which means they will help you in your wars... Of ways to deal with ming and their tributaries ask questions and/or talk about the grand strategy Europa. And hinterlands of the keyboard shortcuts clicking the move capital to saint Petersburg option. burrow into HRE there!, Ajam, Qara or whoever is still standing before Ottomans get to them war, take two... Because of some unique features, like annoying flies account to follow favorite!