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Paper awards received!

The C2Learn consortium warmly congratulates its UoM members whose scientific papers have received the following awards and nominations:

Best Paper Award (DETA/Self*):
"Enhancements to Constrained Novelty Search: Two-Population Novelty Search for Generating Game Content" by Antonios Liapis, Georgios N. Yannakakis, Julian Togelius, GECCO-2013 Genetic and Evolutionary Computation Conference, Amsterdam, The Netherlands, July 6-10, 2013 (http://sigevo.org/gecco-2013)

Best Student Paper Award:
“Towards a Generic Method of Evaluating Game Levels,” by A. Liapis, G. N. Yannakakis, J. Togelius. AAAI Artificial Intelligence and Interactive Digital Entertainment Conference (AIIDE), 2013, Boston, Massachusetts, USA, October 14-18, 2013 (http://www.aiide.org/)

Best Paper Award Nominee:
“Adaptive Game Level Creation through Rank-based Interactive Evolution” by A. Liapis, H. P. Martinez, J. Togelius, G. N. Yannakakis, IEEE Conference on Computational Intelligence and Games (CIG) 2013, Niagara Falls, ON, Canada 11 - 13 August 2013
(http://www.ieee.org/conferences_events/conferences/conferencedetails/ind...)